OoO En cette aube naissante du mercredi 26 août 2009, vers 07:53, Ulrich
Eckhardt <dooms...@knuut.de> disait :

> On Tuesday 25 August 2009 17:55:16 Vincent Bernat wrote:
>> In some Python console, could you just try the following:
>> >>> import pygame.mixer
>> >>> pygame.mixer.init()
>> >>> pygame.mixer.Sound("/usr/share/games/balazar3/sounds/oceane.ogg")
>> 
>> And tell me if it works.

> | Python 2.5.4 (r254:67916, Feb 18 2009, 04:30:07) 
> | [GCC 4.3.3] on linux2
> | Type "help", "copyright", "credits" or "license" for more information.
> | >>> import pygame.mixer
> | >>> pygame.mixer.init()
> | ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
> | Traceback (most recent call last):
> |   File "<stdin>", line 1, in <module>
> | pygame.error: No available audio device

> Nope, doesn't. So, apart from the fact that balazar should ignore the fact 
> that no sound is available, pygame should be fixed, too.

Do you  have libsdl1.2debian-pulseaudio installed? What  is your version
of python-pygame? This bug report could be related to your problem:
 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=394484
-- 
TAR IS NOT A PLAYTHING
TAR IS NOT A PLAYTHING
TAR IS NOT A PLAYTHING
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