On Thu, Mar 05, 2009 at 01:27:31PM +0100, Giacomo A. Catenazzi wrote:
> a 'boom-wad' should depend on the virtual engine: 'doom-engine',
> a 'doom-wad' should depend on the virtual engine: 'doom-engine'.
> but not all doom-engines support boom data. This was my confusion:
> two virtual package on data side, but only one engine virtual package.
>
> So an usage example would help me ;-)

You are quite right; when a doom engine is added providing
doom-engine, which does *not* support boom features, you
could end up with an unplayable combination by installing
freedoom and having the "doom-engine" dependency satisfied
by this new, non-boom engine.



-- 
Jon Dowland



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