Package: netpanzer Version: 0.8-1 Severity: normal When I tried to play multiplayer, I get a list of server, choose one, click next. The game load some stuff and then crahs with: netpanzer: src/NetPanzer/Interfaces/PlayerInterface.hpp:82: static PlayerState* PlayerInterface::getPlayerState(short unsigned int): Assertion `player_index < max_players' failed. Received signal SIGABRT(6) aborting and trying to shutdown.
I always happen when the server is not full. When the server is full, it stop nicely before load the data, saying that the server is full. Hope this can help. -- System Information: Debian Release: 3.1 Architecture: powerpc (ppc) Kernel: Linux 2.6.8 Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8) Versions of packages netpanzer depends on: ii libc6 2.3.2.ds1-22 GNU C Library: Shared libraries an ii libgcc1 1:3.4.3-13 GCC support library ii libphysfs-1.0 1.0.0-4 filesystem abstraction library for ii libsdl-image1 1.2.4-1 image loading library for Simple D ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer ii libstdc++5 1:3.3.5-13 The GNU Standard C++ Library v3 ii netpanzer-dat 0.8-1 data files for the netPanzer game -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]