Package: netpanzer
Version: 0.8-1
Severity: normal

When I  tried to play multiplayer, I get a list of server, choose one,
click next. The game load some stuff and then crahs with:
netpanzer: src/NetPanzer/Interfaces/PlayerInterface.hpp:82: static
PlayerState* PlayerInterface::getPlayerState(short unsigned int):
Assertion `player_index < max_players' failed.
Received signal SIGABRT(6)
aborting and trying to shutdown.

I always happen when the server is not full. When the server is full,
it stop nicely before load the data, saying that the server is full.

Hope this can help.

-- System Information:
Debian Release: 3.1
Architecture: powerpc (ppc)
Kernel: Linux 2.6.8
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)

Versions of packages netpanzer depends on:
ii  libc6         2.3.2.ds1-22               GNU C Library: Shared libraries an
ii  libgcc1       1:3.4.3-13                 GCC support library
ii  libphysfs-1.0 1.0.0-4                    filesystem abstraction library for
ii  libsdl-image1 1.2.4-1                    image loading library for Simple D
ii  libsdl-mixer1 1.2.6-1                    mixer library for Simple DirectMed
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer
ii  libstdc++5    1:3.3.5-13                 The GNU Standard C++ Library v3
ii  netpanzer-dat 0.8-1                      data files for the netPanzer game

-- no debconf information


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