Package: nethack-x11 Version: 3.4.3-10.5 Severity: normal
Normally, the game beeps at you when you press an invalid key. However, sometimes the game starts to beep after valid keystrokes. Note, though, that it does allow these keystrokes. I haven't been able to determined a set of conditions and keystrokes which repeat this bug. The work-around is to save and restart the game. -- System Information: Debian Release: lenny/sid APT prefers unstable APT policy: (500, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.24rlj_smp (SMP w/2 CPU cores) Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) Shell: /bin/sh linked to /bin/bash Versions of packages nethack-x11 depends on: ii libc6 2.7-12 GNU C Library: Shared libraries ii libncurses5 5.6+20080614-1 Shared libraries for terminal hand ii libx11-6 2:1.1.4-2 X11 client-side library ii libxaw7 2:1.0.4-2 X11 Athena Widget library ii libxext6 2:1.0.4-1 X11 miscellaneous extension librar ii libxmu6 2:1.0.4-1 X11 miscellaneous utility library ii libxpm4 1:3.5.7-1 X11 pixmap library ii libxt6 1:1.0.5-3 X11 toolkit intrinsics library ii nethack-common 3.4.3-10.5 Common files for Nethack dungeon c ii xbase-clients 1:7.3+11 miscellaneous X clients - metapack ii xfonts-utils 1:7.4+1 X Window System font utility progr nethack-x11 recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

