I confirm this bug. While using evdev, the mouse movement in full-screen games is VERY sloppy, and constantly jumps to the lower-right corner.
The workaround "export SDL_VIDEO_X11_DGAMOUSE=0" did not work for Doom3, but it did for Defcon and ScummVM Maybe (just a stupid guess) two different facilities (evdev and something else) are caring about the mouse pointer in competition. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]