Eric Wong wrote:
> This is when mpd is paused/stopped, right?

That's right.

> If so, this should've been
> fixed in SVN a while ago by sending a STOP signal to the decoder and
> player processes when paused.  (stracing a STOP-ed process seems
> to start it up again, however...)

I see the stream of 

select(0, NULL, NULL, NULL, {0, 10000}) = 0 (Timeout)
select(0, NULL, NULL, NULL, {0, 10000}) = 0 (Timeout)

even if I strace the mpd player process while mpd is playing, and then
"mpc stop". strace is not causing it to wake up from a sleep then.

Of course this is with mpd 0.13.0, not the svn version.

-- 
see shy jo

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