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Hi,

Josh Triplett a écrit :
> Package: liquidwar
> Version: 5.6.3-3
> Severity: wishlist
> 
> liquidwar only supports resolutions up to 1024x768.  Please consider
> supporting higher resolutions.  Ideally, liquidwar should probe for
> available resolutions and offer all resolutions it finds.
I received your suggestion through Debian bug-tracking system.

You're perfectly right, it might just be nice to support higher
resolution. Problem is LW5 will not run efficiently on such resolutions
for it doesn't use any hardware acceleration, and won't like 1600x1200
very much. I myself never felt this limitation for when I want a "big"
display I go fullscreen. Raising the resolution will only slow down the
game without showing more information, for currently there's no level
which is that big (that is, a level showing more that 1024x768 fighting
pixels). To be honest, I have a 1600x1200 desktop and a 1400x1050
laptop, and always play 640X480... But I'm aware this is only *my* way
to use it and I understand you have a different point of view, and other
needs.

I won't promise you that I'll implement this feature in LW5 any soon,
but you might be interested in knowing that LW6 does not have such
limitation, you can run it in 1781x1348 if you like 8-)

http://www.gnu.org/software/liquidwar6/

Have a nice day,

ufoot.

- --
Christian Mauduit <[EMAIL PROTECTED]> - http://www.ufoot.org/ ___ __/\__
Liquid War 6 - http://www.gnu.org/software/liquidwar6/     / _")\~ \~/
"Les amis de la vérité sont ceux qui la cherchent et non _/ /   /_ o_\
ceux qui se vantent de l'avoir trouvée" - Condorcet     (__/      \/
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