Package: torus-trooper Version: 0.22.dfsg1-1 Severity: wishlist Currently one presses `p' to pause and `p' to unpause. It would be nice if *any* key caused the game to unpause, making it easier to resume play without a few microseconds delay caused by shifting your fingers from p to z/x or the arrows.
-- System Information: Debian Release: lenny/sid APT prefers unstable APT policy: (990, 'unstable') Architecture: amd64 (x86_64) Kernel: Linux 2.6.22-2-amd64 (SMP w/1 CPU core) Locale: LANG=en_AU.utf8, LC_CTYPE=en_AU.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages torus-trooper depends on: ii libbulletml0d1 0.0.6-2 C++ library to handle BulletML eas ii libc6 2.6.1-5 GNU C Library: Shared libraries ii libgcc1 1:4.2.1-5 GCC support library ii libgl1-mesa-glx [libgl1] 7.0.1-2 A free implementation of the OpenG ii libglu1-mesa [libglu1] 7.0.1-2 The OpenGL utility library (GLU) ii libsdl-mixer1.2 1.2.6-3 mixer library for Simple DirectMed ii libsdl1.2debian 1.2.12-1 Simple DirectMedia Layer ii libstdc++6 4.2.1-5 The GNU Standard C++ Library v3 ii torus-trooper-data 0.22.dfsg1-1 speeding ship sailing through barr torus-trooper recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

