This segfault was apparently being caused by a some kind of 64bit
incompatibility bug in OpenAL (i.e. according to this guy
http://forums.wz2100.net/index.php?topic=760.msg6906#msg6906 ).

A workaround is provided in revision 2100, this is the respective commit
message:
https://mail.gna.org/public/warzone-commits/2007-07/msg00109.html

So I suggest that you update your package to a higher/newer/more recent
upstream revision (i.e. if you want to get rid of this bug of course).

-- 
Giel
Developer on Warzone 2100

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