Hi,
I'm having the same problem, which seems to have been resolved by using the framebuffer. Before trying that, I tried manually setting the amount of video ram on the card (read somewhere that that might help). I thought the card had 32mb, and put that in. At that point, opengl apps would run, but things would kind of appear randomly on the screen. I realized I only had 16mb of video ram. It's weird to me that apps weren't crashing when I put the wrong amount in, but were crashing when I put the right amount in. Anyway, switching to use the framebuffer device stopped the crashing.
Is there anything I can do to figure out where the problem is stemming from?
Thanks,
Sean
- Bug#370814: same problem Sean Proctor
- Bug#370814: same problem Michel Dänzer
- Bug#370814: same problem Sean Proctor