Source: gaviotatb
Version: 0.4-2.2
Severity: important
X-Debbugs-Cc: Debian Games Team <[email protected]>,
Varun Hiremath <[email protected]>, Package Salvaging Team
<[email protected]>
Hi Varun,
I would be interested in helping with gaviotatb, following the Package
Salvaging procedure outlined in the Developers Reference[1]. From what I
see, the package seems to meet the criteria for this process, and I'd
like to support keeping it maintained in Debian. As the Salvage process
suggests, here is a list of the criteria that I believe apply:
- NMUs (more than one NMU in a row).
- Repository was not moved from Alioth to Salsa
- Upstream has released several versions
- There are QA issues with the package.
I believe the package would be a great addition to the Games team. I
migrated your repository from Alioth to Salsa here[2].
This package was highlighted in the Bug of the Day[3] initiative, which
aims to introduce newcomers to manageable tasks and guide them through
the workflow to solve them. The focus of this initiative is on migrating
packages to Salsa, as it's a great way to help newcomers become familiar
with a consistent Git-based workflow.
Kind regards
Andreas.
[1]
https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging
[2] https://salsa.debian.org/games-team/gaviotatb
[3] https://salsa.debian.org/qa/tiny_qa_tools/-/wikis/Tiny-QA-tasks
-- System Information:
Debian Release: forky/sid
APT prefers testing
APT policy: (501, 'testing'), (50, 'buildd-unstable'), (50, 'unstable'), (5,
'experimental'), (1, 'buildd-experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 6.19.6+deb14+1-amd64 (SMP w/4 CPU threads; PREEMPT)
Kernel taint flags: TAINT_CPU_OUT_OF_SPEC
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8),
LANGUAGE=de_DE:de
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled