Package: monsterz Version: 0.7.0-1 Severity: minor The game shows "No more moves" and restarts the level when it is impossible to finish it. There is a bug in the check: when there are "remove all instances of a random monster" tiles, there is always a possible move, which is to click on them. This is not counted and so a level can be discarded when it shouldn't.
-- System Information: Debian Release: testing/unstable APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing'), (500, 'stable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.16-2-686 Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) Versions of packages monsterz depends on: ii libc6 2.3.6-15 GNU C Library: Shared libraries ii monsterz-data 0.7.0-1 graphics and audio data for monste monsterz recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

