I'm curious why a src:godot4 rather than keeping src:godot at 4.x and introducing a new src:godot3? To me it makes more sense to have src:godot track the latest stable version.
On Tue, Dec 10, 2024 at 08:33:37AM +0100, Alexandre Detiste wrote: > So technically this would mean an new src:godot4 that will generate a > new gogod4 binary package. > > Le mar. 10 déc. 2024 à 08:26, Alexandre Detiste > <alexandre.deti...@gmail.com> a écrit : > > > > Hi, > > > > We can have both godot3 and godot4 for Trixie, under Games Teams, > > that would be the best ! > > > > (then maybe drop Godot3 after release) > > > > Le lun. 16 sept. 2024 à 07:00, Travis Wrightsman > > <tra...@wrightsman.org> a écrit : > > > > > > Hello Games Team, > > > > > > I have been slowly working towards packaging Godot 4.3 now that the > > > stable release is out. > > > > > > I'm relatively new to Debian packaging and this is a major version > > > bump so I'm hoping you all could guide me towards something worth > > > uploading :) > > > > > > I created an MR [0] in Salsa with the current draft of my packaging > > > efforts. Currently, it builds successfully on my x86_64 machine but > > > there are still some failing unit tests to investigate. > > > > > > I'm also hoping to get the documentation packaged for offline use as > > > well, but it is in a separate repository that doesn't have tagged > > > releases. > > > > > > Things off the top of my head that need wider discussion: > > > > > > 1. Does it make sense to rename the Salsa repo from godot3 to just > > > godot? > > > 2. Does the Salsa repo belong better under the Games Team or > > > where it currently is (plain debian/). > > > 3. Should a separate 3.x package continue to be maintained? > > > > > > Looking forward to hearing people's thoughts, especially current users > > > of Godot in Debian. > > > > > > Cheers, > > > Travis > > > > > > [0] https://salsa.debian.org/debian/godot3/-/merge_requests/3 > > >