Package: wnpp Severity: wishlist X-Debbugs-Cc: debian-devel-ga...@lists.debian.org
* Package name : devilutionx Version : 1.5.3 Upstream Contact: None yet * URL : https://github.com/diasurgical/devilutionX * License : Sustainable Use License (non-free) Programming Lang: C++ Description : Native engine for the Diablo video game DevilutionX is a libre engine allowing to play Diablo, the hack & slash video game developped by Blizzard North and published by Blizzard Entertainment in 1997. It is already used by ./play.it [1] to generate native .deb packages from the DRM-free (but non-redistributable) installers sold by GOG [2]. Having it available directly from the Debian repositories would improve its integration, in addition to making Diablo a candidate for game-data-packager [3] support. While only the GOG installer is supported for now, adding support for the CD-ROM versions of the game could be done too. [1]: https://wiki.debian.org/Games/PlayIt [2]: https://www.gog.com/game/diablo [3]: https://wiki.debian.org/Games/GameDataPackager The license [4] forbids commercial use, so this package would go into the non-free section: > You may use or modify the software only for your own internal business > purposes or for non-commercial or personal use. You may distribute the > software or provide it to others only if you do so free of charge for > non-commercial purposes. (…) If you have good reasons to think this license makes the software unfit for inclusion into the non-free section of Debian repositories, please chime in as soon as possible so I don’t end up wasting too much time working on a package that could not be integrated in the end. [4]: https://github.com/diasurgical/devilutionX/blob/master/LICENSE.md While this is for now only a RFP, I plan to turn it into an ITP as soon as I can find some time and motivation to work on packaging this game engine. It should most probably happen in the coming months. I do not have a direct e-mail contact with upstream but already communicated with them on numerous occasions in the context of my work on ./play.it and they are usually very quick to answer. I am going to share this RFP with them, so they know of my packaging intentions as early as possible.