Package: classpath Version: 0.90-1 Tags: patch As reported in bug #348504, classpath can sometimes deadlock when image drawing is done in parallel with other graphics operations. This was discovered when testing worldwind2d with cacao.
Mark Wielaard had a look at this problem and proposed a patch that is available from <URL:http://article.gmane.org/gmane.comp.java.classpath.patches/7660>. Please apply this to the next upload of classpath. I tested this patch, and it fixed the deadlock. Now cacao get as far as drawing some of the window before reporting this error. Had to use '-Xmx200M' to avoid OOM exceptions. WW2D 0.99.87 by Vitaliy Pronkin <[EMAIL PROTECTED]> starting... The program '.' received an X Window System error. This probably reflects a bug in the program. The error was 'GLXBadRenderRequest'. (Details: serial 266 error_code 164 request_code 145 minor_code 1) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) This error might be related to the fact that I run ww2d across an ssh X tunnel. Anyway, the proposed patch solves the deadlock issue. Friendly, -- Petter Reinholdtsen -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

