Hi, Isaac Clerencia wrote: > > I'm reducing the severity of this bug report as I can't reproduce it. Please, > do further investigation about it and try to provide more info.
Might be related to the architecture (AMD64), I didn't tried yet on another processor. > On the other hand, Wesnoth uses SDL library to do all the graphics stuff, so > in any case, SDL (or the X server) should be guilty and not Wesnoth itself. Right. Actually, this might be the combination of a lot of things. I have to investigate this much further (especially if I want to finish the campaign I just started ! :)). > If you want to play Wesnoth in the meanwhile may be you can try the "-w" > option to run it in windowed mode. It works ok like this, it means that this is really the full-screen mode that makes it crash. I'll try to track the bug down and I'll report to whom it may concern (probably SDL and maybe Xorg). Thanks for your mail -- Emmanuel Fleury Rules of Optimization: - Rule 1: Don't do it. - Rule 2 (for experts only): Don't do it yet. -- M. A. Jackson -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]