Hi,

Isaac Clerencia wrote:
> 
> I'm reducing the severity of this bug report as I can't reproduce it. Please, 
> do further investigation about it and try to provide more info.

Might be related to the architecture (AMD64), I didn't tried yet on
another processor.

> On the other hand, Wesnoth uses SDL library to do all the graphics stuff, so 
> in any case, SDL (or the X server) should be guilty and not Wesnoth itself.

Right.

Actually, this might be the combination of a lot of things. I have to
investigate this much further (especially if I want to finish the
campaign I just started ! :)).

> If you want to play Wesnoth in the meanwhile may be you can try the "-w" 
> option to run it in windowed mode.

It works ok like this, it means that this is really the full-screen mode
that makes it crash.

I'll try to track the bug down and I'll report to whom it may concern
(probably SDL and maybe Xorg).

Thanks for your mail
-- 
Emmanuel Fleury

Rules of Optimization:
- Rule 1: Don't do it.
- Rule 2 (for experts only): Don't do it yet.
  -- M. A. Jackson


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