Hi Simon and Jonathan, Am Donnerstag, den 14.12.2017, 18:19 +0000 schrieb Simon McVittie: > to always include them. Now that I've added the activated_by field > for #775080, they could be marked as activated_by the relevant PWAD, > meaning they're only packaged if the relevant PWAD is provided on the > command-line or found to be installed already, or if g-d-p is given the > new --everything command-line option.
this sounds like the most reasonable thing to do! > The semi-official Quake Episode 5: Dimensions of the Past (by id Software > licensee MachineGames) should perhaps get activated_by as well. Yes, please, this falls into the same category. > Similarly, Quake II has a few semi-official extras which are currently > packaged with Quake II and flagged as optional, but could maybe be > treated like addons instead? With some games there's only quite a blurry In related news, the Zaero extension to Quake 2 is available for free download again: http://www.moddb.com/mods/zaero/downloads I'll probably file a wishlist bug about that later (or add it myself). > You can also use --no-download if that's the behaviour you want. Perfect, I think this and --everything provide the whole range of possibilities that make sense for games with addons and extensions. > I think it's reasonable to package "major" unofficial addons, for some > definition of "major" that I'll delegate to people who know about the > game in question. Now that we have activated_by, I agree we should make > more use of it in general. I completele agree. Cheers, - Fabian
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