Hi Simon and Jonathan,

Am Donnerstag, den 14.12.2017, 18:19 +0000 schrieb Simon McVittie:
> to always include them. Now that I've added the activated_by field
> for #775080, they could be marked as activated_by the relevant PWAD,
> meaning they're only packaged if the relevant PWAD is provided on the
> command-line or found to be installed already, or if g-d-p is given the
> new --everything command-line option.

this sounds like the most reasonable thing to do!

> The semi-official Quake Episode 5: Dimensions of the Past (by id Software
> licensee MachineGames) should perhaps get activated_by as well.

Yes, please, this falls into the same category.

> Similarly, Quake II has a few semi-official extras which are currently
> packaged with Quake II and flagged as optional, but could maybe be
> treated like addons instead? With some games there's only quite a blurry

In related news, the Zaero extension to Quake 2 is available for free
download again:

http://www.moddb.com/mods/zaero/downloads

I'll probably file a wishlist bug about that later (or add it myself).

> You can also use --no-download if that's the behaviour you want.

Perfect, I think this and --everything provide the whole range of
possibilities that make sense for games with addons and extensions.

> I think it's reasonable to package "major" unofficial addons, for some
> definition of "major" that I'll delegate to people who know about the
> game in question. Now that we have activated_by, I agree we should make
> more use of it in general.

I completele agree.


Cheers,

 - Fabian

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