I've had a first pass at creating a package for godot : https://mentors.debian.net/package/godot
There are some lintian warnings to clear up, and I was wondering a bit about the following * builds only support amd64 at the moment * how to handle packaging godot 3.0 when it's available (an alpha is currently out) Once I find some time to clear up the lintian warnings, I'll do the RFS procedure following the mentor's guide and https://wiki.debian.org/Games/Sponsors/Queue
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