Package: yamagi-quake2 Version: 6.00~dfsg1-1 Severity: important Dear Maintainer,
The color palette is absolutely horrible. It seems saturated but the regular colors can be seen in the background when I launch the main menu. I can’t send screenshots because they are rightly printed. It looks like when I owned an old computer with a limited video memory on my graphics card. I use nVidia proprietary drivers version 375.39. It’s the only game that has this bug, maybe I’m unsing a wrong display library for Quake 2. Moreover, sound silently fails on ALL id games since Quake. -- System Information: Debian Release: 9.0 APT prefers unstable APT policy: (500, 'unstable') Architecture: i386 (i686) Kernel: Linux 4.3.0-1-686-pae (SMP w/3 CPU cores) Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages yamagi-quake2 depends on: ii libc6 2.24-10 ii libgl1-mesa-glx [libgl1] 13.0.6-1+b2 ii libopenal1 1:1.17.2-4+b2 ii libsdl2-2.0-0 2.0.5+dfsg1-2 ii libvorbisfile3 1.3.5-4 ii libxrandr2 2:1.5.1-1 ii yamagi-quake2-core 6.00~dfsg1-1 ii zlib1g 1:1.2.8.dfsg-5 Versions of packages yamagi-quake2 recommends: ii quake2 49.1 yamagi-quake2 suggests no packages. -- no debconf information