Package: noiz2sa Version: 0.51a-10.1 Link: packages.debian.org/sid/noiz2sa Hello,
I recently installed (manually) the latest noiz2sa package on my Fedora 24, and kept getting game crash. The output message as below: $ Segmentation fault (core dumped) This happens every time after playing the game for about 1-3mins (idling at title screen wouldn't crash the game). Then I decided to compile the same package's source see if there's a change. After the compiling, the crash bug still presented. Since I also have another game (rrootage) from the same author, and it's more updated with varies patches, I took a look at the codes. Finally found a patch from rrootage (packages.debian.org/sid/rrootage) that seems fixed the bug (have been playing for over 30mins without a crash). The fix is to replace Line 79 inside "rrootage-0.23a/src/foecommand.cc" file: foe->d = (int)(d*DIV/360); with: foe->d = (int)(d*DIV/360) & (DIV-1); The related patch info of above fix can be found in rrootage source package (rrootage_0.23a-12.debian.tar.xz), called "10_deg_out_of_range.patch". Hope above information helps identify the problem. (I'm not a programmer, probably mistook a few things.) I am running Fedora release 24 (Twenty Four), Kernel 4.8.6-201.fc24.x86_64, and libc6 2.23. Regards, Xiang

