Stephen, go ahead. And if you care about gweled feel free to take over, I just haven't found anybody who would like to maintain gweled (I haven't played it in years).
Cheers, -- Ondřej Surý <[email protected]> Knot DNS (https://www.knot-dns.cz/) – a high-performance DNS server Knot Resolver (https://www.knot-resolver.cz/) – secure, privacy-aware, fast DNS(SEC) resolver Vše pro chleba (https://vseprochleba.cz) – Potřeby pro pečení chleba všeho druhu On Mon, May 16, 2016, at 21:28, Stephen Kitt wrote: > Package: gweled > Version: 0.9.1-3 > Severity: normal > Tags: patch pending > > Hi Ondřej, > > In the course of going over my libmikmod transition bugs, I spent a > little time fixing up the gweled packaging. I know you're on the > LowNMU list, but I thought I'd check with you before uploading because > I didn't limit myself to bug-fixing... > > I noticed upstream has patches which drop libmikmod altogether in > favour of libcanberra, but I didn't apply them: they appear to remove > the background music altogether, and using an event notification > library for a game's sound effects seems rather odd to me. (What's > more, on my main system notification sounds are disabled, so the game > didn't play any sounds, and I couldn't figure out how to re-enable > them!) > > I hope you won't mind looking over the attached patch and letting me > know if I should proceed with the NMU (after properly updating the > target in debian/changelog!). > > Regards, > > Stephen > Email had 2 attachments: > + gweled-0.9.1-3.1-nmu.diff > 14k (text/x-diff) > + signature.asc > 1k (application/pgp-signature)

