Package: jzip
Version: 210r20001005d-3+b1
Severity: wishlist
Dear Maintainer,
We're adding support for a number of Infocom games to
game-data-packager; this produces packages which contain .desktop
files to launch the games. Currently they're hard-coded to use either
gargoyle-free or frotz, but I'd like to change them to use
zcode-interpreter instead. For this to work properly, we'd need to
change the definition of zcode-interpreter to require that it do the
right thing when started from X; for jzip this would involve point
zcode-interpreter at something like
#!/bin/sh
if [ -t 0 ]; then
jzip "$@"
else
x-terminal-emulator -e "jzip $*"
fi
Would you consider that? I don't mind providing a patch implementing
this if you agree with the general principle.
Regards,
Stephen
-- System Information:
Debian Release: stretch/sid
APT prefers unstable-debug
APT policy: (500, 'unstable-debug'), (500, 'testing'), (500, 'stable'), (200,
'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.3.0-1-amd64 (SMP w/8 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages jzip depends on:
ii libc6 2.21-6
ii libtinfo5 6.0+20151024-2
ii zlib1g 1:1.2.8.dfsg-2+b1
jzip recommends no packages.
Versions of packages jzip suggests:
pn zcode-game <none>
-- no debconf information