Package: filler Version: 1.02-6.2 Severity: normal Dear Maintainer,
when the game is started and you enter the Tournament tab, all players are selected. If you attempt to play the tournament this way, the game eventually gets stuck. Why? The list includes a player named »Remote« which has a bot icon, however, this is not a local bot. It's actually a player from remote machine. The game gets stuck, because it waits for the bot vs remote player match to finish. The match obviously can't progress if there is no remote player. To solve this, the list should be separated into AI players and Human players, with »Remote« belonging to Human players. Best Regards, Andrej -- System Information: Debian Release: 8.2 APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.1.0-0.bpo.2-amd64 (SMP w/4 CPU cores) Locale: LANG=sl_SI.UTF-8, LC_CTYPE=sl_SI.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages filler depends on: ii default-jre [java2-runtime] 2:1.7-52 ii openjdk-7-jre [java2-runtime] 7u79-2.5.6-1~deb8u1 filler recommends no packages. filler suggests no packages. -- no debconf information

