Package: ioquake3 Version: 1.36+u20140802+gca9eebb-2+b1 I'm trying to start ioquake3 outside X server but it reports errors:
Trying to load "renderer_opengl1_x86.so" from "/usr/lib/ioquake3"... > ------------------------------- > QKEY found. > ----- Client Initialization Complete ----- > ----- R_Init ----- > SDL using driver "fbcon" > Initializing OpenGL display > Estimated display aspect: 1.667 > ...setting mode 3: 640 480 > Available modes: '800x480 320x200 640x400 320x240 512x384 640x480' > Couldn't get a visual > ...WARNING: could not set the given mode (3) > Initializing OpenGL display > ...setting mode 3: 640 480 > Available modes: '800x480 320x200 640x400 320x240 512x384 640x480' > Couldn't get a visual > ...WARNING: could not set the given mode (3) > ----- Client Shutdown (Client fatal crashed: GLimp_Init() - could not load > OpenGL subsystem) ----- > RE_Shutdown( 1 ) > Hunk_Clear: reset the hunk ok > ----------------------- > GLimp_Init() - could not load OpenGL subsystem > The game works just fine when I run it under X server. I'm trying to build a minimalistic game system using Asus eee pc 701 netbook. I'm using Debian jessie, kernel 3.16.0-4-586 #1 Debian 3.16.7-ckt4-3 (2015-02-03) i686 GNU/Linux. C library version: 2.19-13. Thank you

