Am Montag, den 02.02.2015, 16:28 +0100 schrieb Fabian Greffrath: 
> Can you confirm that ROTT renders fog as intended with the attached
> patch, even at high resolutions?

Yes it's better !
 
> While creating the patch I have realized that the sky and the weapon
> sprite are completely out of scale at high resolutions. Should I fix
> that or have people got used to it?

I only noticed the difference with the sky when running side by side with 
dosbox;
but the tiny hand is silly; I don't know if it's hard to strech it too.


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