On 2014-10-29 08:08, Carsten Stengel wrote: >> This is an upstream bug. Probably using memcpy() for overlapping >> arguments. memmove() must be used in this case. Please report this >> directly to NVIDIA: > > On the Upstreamwebsite i found a workaround: > __GL_WRITE_TEXT_SECTION=0 fs-uae > I have no clue what this variable makes, but it works. Maybe it helps to > find the bug?
I have no idea about this either. Even if there is a workaround, the issue should be brought to the attention of NVIDIA. Andreas -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

