Package: slune
Version: 1.0.10-1
Severity: normal
Slune segfaults right after starting it. A window appears for less than a
second and then disappears. Output is:
[EMAIL PROTECTED]:~$ slune
* Slune * Slune lives in /usr/share/games
* Slune * PySDL_mixer not installed, trying PyOpenAL...
* Soya * Using 8 bits stencil buffer
* Soya * version 0.10.1
* Using OpenGL 2.0.0 NVIDIA 76.76
* - renderer : GeForce FX 5200/AGP/SSE2
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 4096 pixels
* Slune * Using sound system OpenAL
/usr/lib/python2.3/site-packages/soya/particle.py:20: DeprecationWarning:
The content of this module is now in the soya module.
warnings.warn("The content of this module is now in the soya module.",
DeprecationWarning)
* Slune * (Psyco not found ; if you are using an x86 processor, installing
psyco can speed up Slune a little)
Segmentation fault
-- System Information:
Debian Release: testing/unstable
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'testing')
Architecture: amd64 (x86_64)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.13.2
Locale: LANG=C, [EMAIL PROTECTED] (charmap=ISO-8859-15)
Versions of packages slune depends on:
ii python 2.3.5-3 An interactive high-level object-o
ii python-2play 0.1.8-1 peer-to-peer network game engine
ii python-openal 0.1.5-1 port for Python of the OpenAL libr
ii python-pyvorbis 1.3-1 A Python interface to the Ogg Vorb
ii python-soya 0.10.1-3 high level 3D engine for Python
slune recommends no packages.
-- no debconf information
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