Package: slune
Version: 1.0.7-1
Severity: normal
I have the same problem than reported in bug #334127
My output :
* Slune * Slune lives in /usr/share/games
* Soya 3D * Using 8 bits stencil buffer
* Soya 3D * version 0.9.2
* Using OpenGL 1.3.1003 (X4.3.0-8.14.13)
* - renderer : FireMV 2400 PCI DDR Generic
* - vendor : ATI Technologies Inc.
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 6
* - maximum texture size : 2048 pixels
Traceback (most recent call last):
File "/usr/games/slune", line 130, in ?
import slune.level, slune.character, slune.player
File "/usr/share/games/slune/level.py", line 24, in ?
import slune.globdef as globdef, slune.character, slune.sound as
sound
File "/usr/share/games/slune/character.py", line 22, in ?
from py2play import recvall
ImportError: cannot import name recvall
* Soya3D * Quit...
-- System Information:
Debian Release: 3.1
Architecture: i386 (i686)
Kernel: Linux 2.6.8-2005-10-26
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)
Versions of packages slune depends on:
ii python 2.3.5-2 An interactive high-level object-o
ii python-2play 0.1.7-1sarge1 peer-to-peer network game engine
ii python-openal 0.1.4-5 port for Python of the OpenAL libr
ii python-pyvorbis 1.3-1 A Python interface to the Ogg Vorb
ii python-soya 0.9.2-1 high level 3D engine for Python
-- no debconf information
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