Michel Dänzer wrote:
> On Tue, 2005-10-25 at 14:27 +0200, Samuel Mimram wrote:
> 
>>Michel Daenzer wrote:
>>
>>>** Warning ** : TextureManager::loadTexture() : texture
>>>'Textures/UI/Loading.png' not found or invalid
>>>fatal exception : invalid or missing texture file
>>>
>>>I tracked down the problem to an endianness bug when reading .dat files. The
>>>attached patch makes it work fine for me.
>>
>>Many thanks for the patch. I'll integrate it soon to the package and
>>make sure that it gets integrated upstream.
> 
> Thanks for doing that, but unfortunately, what upstream integrated
> doesn't fix the problem because LITTLE_ENDIAN is defined as well, at
> least on powerpc. As I intentionally made the patch endianness agnostic,
> why not just use that code everywhere? New patch to that effect
> attached.

Argh. I did not check if the #define were correctly handled... I'll
apply your updated patch soon.

Thanks.

Cheers,

Samuel.

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