Hi, On 06-01-13 19:28, Manuel A. Fernandez Montecelo wrote: > I was trying to investigate the problem but didn't get very far.
Thanks for the effort. > I tried to use the "save4.dat" but the hero doesn't appear in front of > any cave, but inside castle walls, with "screen locked", and I have to > kill monsters through walls (!?!?) so the screen unlocks and I can get > out of the castle. Still, no caves. The instruction for that one was only meant for Sylvain, who knows how to install and run "d-mods". I created the "minibug" dmod to make it easier for you. ;-) > I get errors like: > ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred > ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred Yes, these are normal and harmless. > I can confirm that "minibug" crashes for me also, I am not 100% sure > if it's fault of the library or not -- probably it is. > > Perhaps we should have a -dbg package for the library, but unless this > is urgent or a very important problem for the game (you said that it > had multiple bugs/crashes), I would prefer to wait until after the > release (I am a bit busy right now). Yes, waiting until after the release is fine. The code isn't as buggy as I appearantly suggested. However, I've only seen this problem with one add-on (not with the original game). So it's not really a problem at all. But it is a bug, so it should be fixed. Whether a -dbg package is useful depends on if it would be useful for many users. One bug doesn't require a package to solve it. Thanks, Bas -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

