Hello Martin, the build conflict right now is correct because kwin isn't linked against opengl es 2.0 on purpose and if we build the package with libgles2-mesa-dev fails to build because of a missing file.
Another slightly different thing is if we should enable the open gl es stuff in kwin(I think we should do it one of these days). This is why I disabled the opengl es some months ago (copied from an IRC log): [08 Abr 2012] [18:27:03] <santa_> pinotree: if I understand it correctly: in kde 4.8 kwin gles can be built at the same time that normal kwin, however it won't be run unless the user goes to a terminal and writes kwin_gles -replace. in the future the compositing stuff in kwin may be a plugin so the gles compositing would be loaded if open gl es is working [Dom 08 Abr 2012] [18:31:45] * pinotree expects a conclusion [snip] [Dom 08 Abr 2012] [18:35:23] <santa_> pinotree: so I think it makes sense to adopt the "drop the gless stuff" proposed by you. we can add packages for kwin gles later, I'd need to check if what the ubuntu guys did makes sense, but we have better things to do imo[1] In my first message, is it my guess right or am I missing something? How does it work in 4.9? I mean, does it load the opengl es compositing automatically if possible? [1]The "better things to do" were packaging the rest of the KDE SC, so finally I didn't have time to work on this thing again since that IRC conversation. -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org