Package: moon-lander Version: 1.0-4.1 In function press_any_key of game_lib.c the following code is to be executed:
void press_any_key(SDLKey quit_key){
...
if (quit_key != NULL){
...
As SDLKey is an enum, a comparison to a pointer is not well defined, and even
more so seems completely useless.
Best,
Michael
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