On 10/06/12 19:44, Toni Mueller wrote:
> GL_RENDERER: Software Rasterizer
Well, there's the problem: OA is using software rendering. I don't know
why it's doing that...
> direct rendering: Yes
... when you do have direct (accelerated) rendering support on your
Radeon HD...
> [ 17189.421] (II) RADEON(0): [DRI2] Setup complete
> [ 17189.421] (II) RADEON(0): [DRI2] DRI driver: r600
> [ 17189.421] (II) RADEON(0): [DRI2] VDPAU driver: r600
> [ 17189.421] (II) RADEON(0): Front buffer size: 9000K
> [ 17189.421] (II) RADEON(0): VRAM usage limit set to 219499K
> [ 17189.421] (==) RADEON(0): Backing store disabled
> [ 17189.421] (II) RADEON(0): Direct rendering enabled
... and DRI2 seems to be enabled. You're using the Free radeon driver,
right?
Do you have libgl1-mesa-dri installed? (You should)
Do you have libgl1-mesa-swx11 installed? (You shouldn't)
Do you have libgl1-fglrx-glx installed? (If you're using the Free radeon
driver as your Xorg.log indicates, then you shouldn't)
It would also be helpful if you could get the OA engine to output its
renderer settings:
* run "openarena 2>&1 | tee 676942.log" as before
* open the console with [~] or whatever key is to the left of [1]
and above [Tab]
* type "\r_" (do not press [Enter]), and press [Tab]; you should
see a large number of variables starting with "r_" listed in
the console
* close the console and exit OA
The "r_" variables should be in your log. Hopefully one of them will
shed some light on why OA has selected the software renderer...
Thanks,
S
--
To UNSUBSCRIBE, email to [email protected]
with a subject of "unsubscribe". Trouble? Contact [email protected]