Matthijs Kooijman a écrit :
Hi Joël,
On sparc64, openttd colors are swapped (green is green, but red seems to be
replaced by blue and blue by red). I think there is an endianess trouble in
openttd.
I've managed to reproduce the problem (or at least _a_ problem) on an
old Ultra1 I managed to get my hands on for this problem. I'm not quite
sure what's wrong yet, it seems the palette OpenTTD is setting is
somehow not (completely) used. I'll have to look into this a bit
further, but it might be some kind of bug/limitation in libSDL or the
hardware...
Could you tell me on what hardware you observed this problem?
Of course, Matthijs. I have seen this bug on my Blade2000 with
Creator3D (ffb2+) in UPA slot.
Regards,
JKB
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