Are you using Pulseaudio output (or ALSA redirected through Pulseaudio)?
My first guess is that you're hitting one of Pulseaudio's numerous bugs,
where it keeps falsely reporting that there's still a significant amount
of unplayed audio left; the player keeps waiting for the audio to finish
playing.




-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org

Reply via email to