Michael Schmitz píše v Ne 10. 02. 2008 v 00:12 +0100:

> Xorg may be nicer to work with, and the way Geert suggested may not mean
> writing thousands of lines of code (but I bet it means getting familiar
> with tens of thousands first). Letting X draw to a shadow framebuffer then
> copying changed rectangles of the shadow framebuffer to the real
> framebuffer means we can focus on just one draw function to get right.

This sounds good. How can one arrange it so the X draws to a shadow
buffer?

Petr



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