V Čt, 12. 08. 2004 v 14:11, Stephen R Marenka píše: > > unfortunate thing with d-i is that users cannot change these bits easily > > when the binary is hidden in floppy-boot.img. > > Hey, does that mean floppy-boot.img actually works? That would be good > to know.
Well, I am the one that can't test it because of the header bits :-) And when I asked my friends to test it I told them to download the single bits (kernel, bootstrap, etc). I'll try to ask them to test the *.img. > We don't have a firm date, but it's supposed to be released by the end > of the month. So anything going in had probably better already be > working in the archive a week before that. that's like 10 days of time. I'll try to modify the bootstrap to solve the "Allocate from TT-RAM" problem and let it test by as many people as possible. > > If it's impossible to provide the clean fallback when bogl fails then I > > am afraid we'd have to give up on the framebuffer altogether. Since > > forcing the users to always install in monochrome mode (or truecolor) > > might not be the best option... Or perhaps put all available manpower > > into fixing bogl? Amiga users would be happy, too. > > I can't tell you what the right thing to do is. Probably this should be > the last of the three. I don't understand. You mean to fix the bogl better than adding a fallback to d-i? I know how to do it but I don't have time. The bogl needs to add a couple of routines: put_pixel, horizontal_line, vertical_line, draw_character and something for mouse pointer. The code could be taken from http://emutos.sf.net/ or from any of the free VDI implementations (fVDI, oVDI) and some code is even in ARAnyM, I think. Somebody experienced could put it together rather quickly. The question is how to compile and test it? It's an udeb. I don't have any experience with that. Petr