Hi,

there is in dt an hidden IOP named gamma.c that is the last one in the
pixelpipe. Looking at the code, it is useful to display the masks and
convert the pixels to uint8 values.

However, it does a gamma conversion too, with a linear and gamma
parameters. First of all, this conversion seems damaging in a calibrated
and linear workflow because it (seems to) prevents the color picker to
get accurate pixel values readings.

Then, I don't see where the gamma and linear parameters are grabbed.
Could anyone tell me what it does and how ? Having an arbitrary gamma
conversion there could be redundant with the display gamma and is a
serious matter for color management.

Thanks,

Aurélien.


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