Wednesday April 05 10:00 PM EDT 



 Online game backs away from privacy threat



 John Borland, CNET News.com





 Sony's popular online game EverQuest dodged a public relations bullet today, as a new 
policy was rescinded

 after some players had called it a potentially massive violation of their privacy.



                  Game developers Verant Interactive, worried about tools which allow 
people to cheat or

                  disrupt the online game, wanted to examine players' personal 
computers for "hacking

                  tools" as a part of a new software upgrade. As recently as last 
night, executives said they

                  would bar people from the game who didn't agree to open their 
systems to the digital

                  bloodhounds' inspection.



                  But after an outcry on electronic bulletin boards devoted to the 
game and threats by some

                  devoted players to leave the game, the company backtracked.



 "We can admit when we make mistakes, and I believe this is a case where we owe an 
apology to our player

 base," wrote Verant Interactive chief executive John Smedley in a message to players 
this afternoon. "In our

 haste to try and thwart people from damaging the game, we went overboard."



 Privacy concerns have been an increasingly potent weapon with which consumers can 
change corporate policy

 online. Recent concerns over Internet advertising firm DoubleClick's plans to collect 
and distribute personal

 information gave that company's reputation a black eye and forced it to swerve from 
its goals.



 Even companies as powerful as Intel have been affected, as when the chipmaker backed 
away from its

 controversial Pentium III "serial number" identification system.



 EverQuest is one of the most popular "massively multiplayer" games now on the market. 
Like peers Ultima

 Online or Asharon's Call, it creates an online world in which tens of thousands of 
players can interact at once.



 But the game's developers were concerned about unauthorized software that apparently 
gave some players extra

 information that they could use to take advantages of others, or even try to disrupt 
the game's servers.



 In a message to players yesterday, the company said it was changing its game software 
to include a small

 program that would identify these "hacking" programs when players tried to use them.



 "You also grant us permission to access, extract and upload … data relating to any 
program that we, in our

 reasonable discretion, determine interferes with the proper operation of EverQuest," 
the new clause read.



 After the complaints erupted, the company took an online poll this morning and had 
backed down by late this

 afternoon. 




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