here's that with comments but i gotta prepare for my day too [i'm just spammin?]!
def update(self, keyhashitemsdict = {}, **keyhashitemskws): '''insert many items at once''' updates = [] spread = 0 hashshift = self._hashshift hashbytes = self._hashbytes # collect the index and keyhash of each item and determine if the hashtable needs to be grown for keyhashitems in [keyhashitemsdict, keyhashitemskws]: for keyhash, item in keyhashitems: assert item != self._sentinel idx = int.from_bytes(keyhash[:self._hashbytes], 'big') >> self._hashshift place = self.array[idx] if place != self._sentinel: collision = self._key(place) if collision != keyhash: assert idx == int.from_bytes(collision[:self._hashbytes], 'big') >> self._hashshift while int.from_bytes(keyhash[:hashbytes], 'big') >> hashshift != int.from_bytes(collision[:hashbytes], 'big') >> hashshift: spread += 1 hashbits = self._hashbits + spread expansion = 1 << spread hashbytes = (hashbits+7) >> 3 hashshift = (hashbytes << 3) - hashbits updates.append([idx, keyhash, item]) # sort the items into a stack to pop'd as used. hoping to prevent doubling of memory if used with large data on small system updates.sort(reverse=True) if spread == 0: # no need to grow hashtable allocsz = self._rep._allocsize itemsz = self._itemsize # sort the items by the id of their underlying record, to organize how many new writes are needed update_chunks = [[updates.pop()]] while len(updates): update = updates.pop() if (update[0] + 1 - update_chunks[-1][-1][0]) * itemsz >= allocsize: update_chunks.append([update]) else: update_chunks[-1].append(update) # write each modified record for update_chunk in update_chunks: if len(update_chunk) == 1: # only one item modified in this record, simply set it idx, keyhash, item = update_chunk[0] self.array[idx] = item else: # many items modified. fetch the region covering the change and update the whole thing in one assignment. min_idx, min_keyhash, min_item = update_chunk[0] max_idx, max_keyhash, max_item = update_chunk[-1] content = [min_item] + self.array[min_idx+1:max_idx] + [max_item] for idx, keyhash, item in update_chunk[1:-1]: content[idx-min_idx] = item self.array[min_idx:max_idx+1] = content # dereference the written items for memory use minimization in case the operation is thrashing update_chunk[:] = [] else: # there is an index collision. expand the hashtable. def content_generator(): '''yield items for writing...''' # need updates by idx next_idx, next_keyhash, next_item = updates.pop() if len(updates) else [float('inf'),None,None] for superidx, item in enumerate(tqdm.tqdm(self.array, desc='growing sentinel hashtable', leave=False)): update_chunk = [] while next_idx == superidx: keyhash = self._key(item) wholeidx = int.from_bytes(keyhash[:hashbytes], 'big') assert superidx == wholeidx >> (hashbytes * 8 - self._hashbits) subidx = (wholeidx >> hashshift) & expansionmask assert superidx * expansion + subidx == wholeidx >> hashshift update_chunk.append([next_keyhash, next_item]) next_idx, next_keyhash, next_item = updates.pop() if len(updates) else [float('inf'),None,None] if item == self._sentinel: # fill the section only with update information else: # insert the old item in any update information > > i had to open it in a gui editor for it to copy right. > i'm working on the second else branch for spread > 0, implementing the > wasteful bigendian high-bits expansion that preserves item order and > keeps the underlying data clearer for a third party to reverse and > independently implement interfacing for. 'slave boss' keeps taking me > over when i try to engage the branch, which is normal for me and i > imagine many others. i've made progress! > > i'm using the slower high-bits expansion because it is less > complicating to keep the implementation the same during these issues. > one thing at a time gives me more spaces to sneak coding in through my > experiences. > > i'm presently confused around the code duplication of calculting the > subidx and superidx in potentially three places, the old __setitem__ > function and the different potential approaches to inserting the old > item among new items here. it doesn't immediately look easy to > generalize to a generally useful concise function (because it engages > both class-local and scope-local data that hasn't been bundled > together yet, and doesn't have use outside this function and its old > implementation). > > a good next step might be to either quickly generalize that (even if > the generalization is just a messy artefact of implementation) so as > to make the work simpler and clearer and use less working memory > opening more mental approaches, or to rote copy the code into 3 > places. because i tend to insert errors, it's usually better to use > the former approach, but there's a lot of associated values here