trying to stabilise this idea part

a big component of simulating time is considering outcome and causality
trees.

a simple useful outcome tree might be sums of uniform distributions. an
example could possibly handle them with a heuristic class that can solve
them given known values for some of them.

however, real probability transformation to brownian-like distributions
provides the correct answer here.
  • Re: [ot][random][crazy][spa... Undiscussed Horrific Abuse, One Victim of Many
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              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many
              • R... Undiscussed Horrific Abuse, One Victim of Many

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