Hi,
this information was very usefull to me. Thank you very much.
My plan is to build a dll with cygwin, that does not depend on
cygwin1.dll.
unfortunatelly my library is build now (that is great) but it still
depends on cygwin1.dll (I have done objdump -P .. | grep dll)
Is it possible that the w32api-winsock library depends on this as
well? I do not understand where this dependency comes from
Thank you very much
Am 28.07.2009 um 12:11 schrieb Dave Korn:
Georg Troska wrote:
hi,
thank you very much for this information
Where o I find windsock.h and its library? Do I need a SDK (e.g.
Visual
C++) for this?
Nope, you need the w32api package (you should probably already have
it),
this works for both cygwin and mingw compiles and provides headers in
/usr/include/w32api and libraries in /usr/lib/w32api that let you
use all the
standard windows OS functions. The file you're looking for is
/usr/include/w32api/winsock2.h (plain 'winsock.h' only gives the old
V1
windows socket interface, nobody uses it any more), and the library is
/usr/lib/w32api/libws2_32.a, the -I and -L options for the compiler
should
already be set up correctly so you just write "#include
<winsock2.h>" in your
C source and add '-lws2_32' to the compiler command line and away
you go.
Note that you only want this as long as you're using -mno-cygwin;
if you
decide to write a Cygwin application, you just use the standard
POSIX socket
functions and don't use winsock2.h or libws2_32.a, and the Cygwin
DLL takes
care of the rest for you. (It is even possible to write a Cygwin
app that
bypasses the Cygwin DLL POSIX socket functions and uses the winsock
API
directly, but it's not a standard thing to do and fraught with
possibilities
for bugs to arise, so I'd recommend against it.)
cheers,
DaveK
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