I'd say this issue is already fixed in cvs, although, I have not completely confirmed it.
2004-02-19 Danny Smith <dannysmith at users dot sourceforge dot net> * include/Gl/glu.h: Include <stddef.h>. Thanks to Greg Couch <gregcouch at users dot sourceforge dot net> On Thu, 19 Feb 2004, Andre Bleau wrote: > Philip Lamb <phil at rave dot co dot nz> wrote: > >Hello, > > > >The changes to <GL/glu.h> in w32api-2.5 expose a problem with the glut.h > >in opengl-1.1.0-7 package, file <GL/glut.h>. The problem is that whcar_t > >is now required to be defined by /usr/include/w32api/GL/glu.h, however > >glut.h does not do so. > > I think you meant glu.h in the above line. > > >I'm not sure where the _best_ place to put a definition is; for myself I > >have put it at line 153 of glut.h. Others may wish to do so too, and > >perhaps a patch to the opengl package is in order if other more > >knowledgeable folks concur. > > No glut function uses wchar_t in any form, so IMO it does _not_ belong > there. The only thing GL-related that uses wchar_t is > gluErrorUnicodeStringEXT, an M$-specific extension to GLU; from w32api-2.5 > usr/include/w32api/GL/glu.h : > > GLAPI const wchar_t * APIENTRY gluErrorUnicodeStringEXT (GLenum error); > > From w32api-2.5 announcement: > > >2003-09-24 Dimitri Papadopoulos <[EMAIL PROTECTED]> > > > > * include/GL/glu.h (gluErrorUnicodeStringWIN): Add macro > > function. MSDN suggests using gluErrorUnicodeStringWIN > > instead of gluErrorString, as it allows both ANSI and Unicode > > error strings. > > > > * include/GL/glu.h (gluErrorUnicodeStringEXT): Make the > > returned pointer const for consistency reasons. > > > >2003-09-24 Dimitri Papadopoulos <[EMAIL PROTECTED]> > > > > * include/GL/glu.h (gluErrorUnicodeStringEXT): Add function. > > Function exists in glu32.def but is undocumented on MSDN. > > A Google search came up with this declaration. > > > >2003-09-24 Dimitri Papadopoulos <[EMAIL PROTECTED]> > > > > * include/GL/glu.h: Rewritten from scratch. Started from GLU 1.3 > > headers from OpenGL Sample Implementation. Windows ships with > > GLU 1.2 so some constants and functions were removed. Then some > > typedef's and function declarations were reworked to look like > > the previous GL/glu.h. > > So IMO, your patch below should be applied to glu.h by the w32api maintainers. > > >153,156d152 > >< # ifndef _WCHAR_T_DEFINED > >< typedef unsigned short wchar_t; > >< # define _WCHAR_T_DEFINED > >< # endif > >The only other workaround I can see is adding an #include <windows.h> > >before every #include <GL/glut.h> which is neither elegant nor in the > >spirit of GLUT's philosophy of hiding platform dependencies. > >-- > >Philip Lamb > >[EMAIL PROTECTED] > > I modified the above line (was a plain email adresss). Beware that Spam > bots search lists like this one for new targets for their junk. > > I CC'd the MingW list about this issue. > > André Bleau, Cygwin's OpenGL package maintainer. > > Please address all questions and problem reports about Cygwin's OpenGL > package to cygwin at cygwin dot com . > -- Brian Ford Senior Realtime Software Engineer VITAL - Visual Simulation Systems FlightSafety International Phone: 314-551-8460 Fax: 314-551-8444 -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/