On Wed, 15 Oct 2003, Suresh Venkatasubramanian wrote: > On Wed, 15 Oct 2003, Brian Ford wrote: > > On Wed, 15 Oct 2003, Suresh Venkatasubramanian wrote: > > > i have an nvidia graphics card that doesn't yet have linux drivers. > > > hence, I was considering using cygwin to write my code in windows. > > > > > Really? I thought that all Nvidia cards capable of pixel/vertex shaders > > had Linux driver support. > > Like in all such cases, the driver support is limited, and currently does > not work on laptops that use the latest mobile nvidia cards. their desktop > linux support is quite good though. My problem is that I am using a dell > 8600 laptop > Ok, didn't know that. I work mostly in the desktop world.
> > They work. > > That is excellent. Just curious - have you used things like Cg (the nvidia > hi level shader language) under cygwin as well ? > Nope. Just hand coded shaders, mostly under ATI. I don't know why they wouldn't work, though. > > You must use Windows wgl windowing code (ie. no X) to get acceleration and > > native OpenGL DLLs. > > > I think I understand. What you saying is that if I want windows and native > dlls I have to use the wgl... versions of OpenGL rather than writing > linux-like glx code. > Yup. > Thanks a lot. your response really helped. > You're welcome. -- Brian Ford Senior Realtime Software Engineer VITAL - Visual Simulation Systems FlightSafety International Phone: 314-551-8460 Fax: 314-551-8444 -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/