On 11/30/2020 9:22 PM, Norton Allen wrote:
Yeah, so now the example no longer blocks for me. Unfortunately these bugs are not present in my application, so I will need to keep working on this.


After paring the main application down and back up, I finally narrowed in on the condition that was causing this blocking behavior. The issue arises when a client connect()s twice to the same server with non-blocking unix-domain sockets before calling select().

There are a few pieces to this. With the client configured to connect() just once, I can see that the server's select() returns as soon as the client calls connect(), but then the server's accept() blocks until the client calls select(). That is not proper non-blocking behavior, but it appears that the implementation under Cygwin does require that client and server both be communicating synchronously to accomplish the connect() operation.

I tried running this under Ubuntu 16.04 and found that connect() succeeded immediately, so no subsequent select() is required, and there does not appear to be a possibility for this collision. That proves to hold true even if the server is not waiting in select() to process the connect() with accept().

A workaround for this issue may be to keep the socket blocking until after connect().

I have pushed the new minimal example program,  'rapid_connects' to https://github.com/nthallen/cygwin_unix

The server is run like before as:

   $ ./rapid_connects server

The client can be run in two different modes. To connect with just one socket:

   $ ./rapid_connects client1

To connect with two:

   $ ./rapid_connects client2

My immediate strategy will be to develop a workaround for my project. Having spent a day inside cygwin1.dll, I can see that I have a steep learning curve to make much of a contribution there.


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