I need to know what the existing libraries are intended to support before I can help adding new entries.
Do you know for what version of DirectX they have been created with? I can't seem to be able to use DirectInput v7 calls either - ie. DirectInput7CreateEx etc. Is it DirectX 6 by any chance? Also, if someone could let me know what it entails to add new entries (I am new to this dll/lib business) I would be glad to help out as getting DirectX v8 working with Cygwin would probably be quite useful to everyone. Can I use the "nm" utility on .lib files in the same way as it is used on .dll files to generate a .def file? Regards --------------------------------- Q-Games, Dylan Cuthbert. http://www.q-games.com ----- Original Message ----- From: "Pavel Tsekov" <[EMAIL PROTECTED]> To: "Dylan Cuthbert" <[EMAIL PROTECTED]> Cc: <[EMAIL PROTECTED]> Sent: Wednesday, February 06, 2002 8:45 PM Subject: Re: DirectX8/DirectInput + cygwin > What do you mean they dont work ? Maybe there are missing features ? Of > course if this is the case you can contribute the missing entries :) > > Dylan Cuthbert wrote: > > > They don't seem to work either - at least not for DirectX/Input 8 stuff. > > > > --------------------------------- > > Q-Games, Dylan Cuthbert. > > http://www.q-games.com > > > > > > > > > > > > -- > Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple > Bug reporting: http://cygwin.com/bugs.html > Documentation: http://cygwin.com/docs.html > FAQ: http://cygwin.com/faq/ > -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/