Hi there, Has anyone had any experience with the Maya development environment for win2k/xp? It is of course a Visual Studio-tuned environment it seems with a ton of dll's and header files and a few .lib files.
I'm fairly new to this .dll/.lib game so how do I even begin to go about getting a devkit like this to compile in cygwin/gcc? (for this kind of stuff it would be cool if gcc had a Visual Studio-emulation mode :-), a kind of ultra-crippled mode) Regards --------------------------------- Q-Games, Dylan Cuthbert. http://www.q-games.com -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/