With previous code, queued signal is tried to resend only when a new signal is arrived or pending_signals::pending() is called. With this patch, if signal is queued and retry flag is not set and new signal is not received yet, sig thread tries to handle the queued signal again. Without this patch, the chance to handle the queue would be delayed.
Addresses: https://cygwin.com/pipermail/cygwin/2024-November/256744.html Fixes: 5e31c80e4e8d ("(pending_signals::pending): Force an additional loop through wait_sig by setting retry whenever this function is called.") Reported-by: Christian Franke <christian.fra...@t-online.de> Reviewed-by: Signed-off-by: Takashi Yano <takashi.y...@nifty.ne.jp> --- winsup/cygwin/sigproc.cc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/winsup/cygwin/sigproc.cc b/winsup/cygwin/sigproc.cc index 66ffef8f1..34e459070 100644 --- a/winsup/cygwin/sigproc.cc +++ b/winsup/cygwin/sigproc.cc @@ -1329,6 +1329,9 @@ wait_sig (VOID *) sigpacket pack = {}; if (sigq.retry) pack.si.si_signo = __SIGFLUSH; + else if (sigq.start.next + && PeekNamedPipe (my_readsig, NULL, 0, NULL, &nb, NULL) && !nb) + pack.si.si_signo = __SIGFLUSH; else if (!ReadFile (my_readsig, &pack, sizeof (pack), &nb, NULL)) Sleep (INFINITE); /* Assume were exiting. Never exit this thread */ else if (nb != sizeof (pack) || !pack.si.si_signo) -- 2.45.1