Hi.

I have noticed that Cygwin's spinlock goes into heavy sleeping code
for each spin. It seems it would be a good idea to actually try to
spin a bit first. There is this 'pause' instruction which let's the
CPU make such busy loops be less busy. Here is a patch to do this.

-- 
VH
diff --git a/winsup/cygwin/thread.cc b/winsup/cygwin/thread.cc
index 01cfd5b..56e66f1 100644
--- a/winsup/cygwin/thread.cc
+++ b/winsup/cygwin/thread.cc
@@ -1917,6 +1917,19 @@ pthread_spinlock::lock ()
 {
   pthread_t self = ::pthread_self ();
   int result = -1;
+  unsigned spins = 0;
+
+  /*
+    We want to spin using 'pause' instruction on multi-core system but we
+    want to avoid this on single-core systems.
+
+    The limit of 1000 spins is semi-arbitrary. Microsoft suggests (in their
+    InitializeCriticalSectionAndSpinCount documentation on MSDN) they are
+    using spin count limit 4000 for their heap manager critical
+    sections. Other source suggest spin count as small as 200 for fast path
+    of mutex locking.
+   */
+  unsigned const FAST_SPINS_LIMIT = wincap.cpu_count () != 1 ? 1000 : 0;
 
   do
     {
@@ -1925,8 +1938,13 @@ pthread_spinlock::lock ()
          set_owner (self);
          result = 0;
        }
-      else if (pthread::equal (owner, self))
+      else if (unlikely(pthread::equal (owner, self)))
        result = EDEADLK;
+      else if (spins < FAST_SPINS_LIMIT)
+        {
+          ++spins;
+          __asm__ volatile ("pause":::);
+        }
       else
        {
          /* Minimal timeout to minimize CPU usage while still spinning. */

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