CVSROOT:        /cvs/gnome
Module name:    banshee
Changes by:     abock   06/10/24 19:14:31

Modified files:
        .              : ChangeLog 
        src            : PlayerInterface.cs 
        src/Banshee.Base: Banshee.Base.mdp Source.cs SourceManager.cs 
        src/Banshee.Base/Gui: SourceView.cs 
        src/Banshee.Base/Plugins: PluginCore.cs 
        src/Banshee.Plugins/Daap: DaapContainerSource.cs 
        src/BooBuddy   : BooBuddy.mdp BooBuddyShell.cs BooBuddyWindow.cs 
                         Makefile.am 
Added files:
        src/BooBuddy   : BooBuddyInterpreter.cs 

Log message:
2006-10-24  Aaron Bockover  <[EMAIL PROTECTED]>

* src/PlayerInterface.cs: Moved SourceView ButtonPressEvent handler and
SensitizeActions to SourceView and SourceManager classes

* src/BooBuddy/BooBuddy.mdp:
* src/Banshee.Base/Banshee.Base.mdp:
* src/BooBuddy/Makefile.am: Updated

* src/BooBuddy/BooBuddyWindow.cs:
* src/BooBuddy/BooBuddyInterpreter.cs: Split out the interpreter from the
window

* src/BooBuddy/BooBuddyShell.cs: Cosmetic work

* src/Banshee.Base/Source.cs: Added CanActivate property

* src/Banshee.Plugins/Daap/DaapContainerSource.cs: Override CanActivate to
be false

* src/Banshee.Base/SourceManager.cs: Added SensitizeActions

* src/Banshee.Base/Gui/SourceView.cs: Do not allow activation or
button press events to happen on sources that have CanActivate=false

* src/Banshee.Base/Plugins/PluginCore.cs: Support loading Boo scripts;
scripts are compiled and run at startup - scripts can either provide
a static Main method or can implement the standard Banshee plugin API
for full plugin integration

URL : 
http://cvs.gnome.org/bonsai/cvsquery.cgi?branch=&dir=banshee&who=abock&date=explicit&mindate=2006-10-24%2019:13&maxdate=2006-10-24%2019:15

_______________________________________________
cvs-commits-list mailing list
cvs-commits-list@gnome.org
http://mail.gnome.org/mailman/listinfo/cvs-commits-list

Reply via email to