CVSROOT: /cvs/gnome Module name: banshee Changes by: abock 06/10/24 19:14:31
Modified files: . : ChangeLog src : PlayerInterface.cs src/Banshee.Base: Banshee.Base.mdp Source.cs SourceManager.cs src/Banshee.Base/Gui: SourceView.cs src/Banshee.Base/Plugins: PluginCore.cs src/Banshee.Plugins/Daap: DaapContainerSource.cs src/BooBuddy : BooBuddy.mdp BooBuddyShell.cs BooBuddyWindow.cs Makefile.am Added files: src/BooBuddy : BooBuddyInterpreter.cs Log message: 2006-10-24 Aaron Bockover <[EMAIL PROTECTED]> * src/PlayerInterface.cs: Moved SourceView ButtonPressEvent handler and SensitizeActions to SourceView and SourceManager classes * src/BooBuddy/BooBuddy.mdp: * src/Banshee.Base/Banshee.Base.mdp: * src/BooBuddy/Makefile.am: Updated * src/BooBuddy/BooBuddyWindow.cs: * src/BooBuddy/BooBuddyInterpreter.cs: Split out the interpreter from the window * src/BooBuddy/BooBuddyShell.cs: Cosmetic work * src/Banshee.Base/Source.cs: Added CanActivate property * src/Banshee.Plugins/Daap/DaapContainerSource.cs: Override CanActivate to be false * src/Banshee.Base/SourceManager.cs: Added SensitizeActions * src/Banshee.Base/Gui/SourceView.cs: Do not allow activation or button press events to happen on sources that have CanActivate=false * src/Banshee.Base/Plugins/PluginCore.cs: Support loading Boo scripts; scripts are compiled and run at startup - scripts can either provide a static Main method or can implement the standard Banshee plugin API for full plugin integration URL : http://cvs.gnome.org/bonsai/cvsquery.cgi?branch=&dir=banshee&who=abock&date=explicit&mindate=2006-10-24%2019:13&maxdate=2006-10-24%2019:15 _______________________________________________ cvs-commits-list mailing list cvs-commits-list@gnome.org http://mail.gnome.org/mailman/listinfo/cvs-commits-list